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Avatar Languages Blog

VirtualQuests: Dialogic Language Learning with 3D Virtual Worlds

Tuesday, June 15th, 2010

The online journal “CORELL” (Computer Resources for Language Learning) recently published an article I wrote on using a Dogme approach with WebQuests in Second Life or other 3D virtual worlds.

The article looks at how the WebQuest model can be used with 3D virtual worlds to enable language learning that is exploratory, social and creative.  It looks at how a Dogme approach can help teachers draw upon the 3D experiences for class-based work.  The paper also considers how this “VirtualQuest” model shares common ground with simulations (unscripted role-plays) and that this naturally leads to a focus on fluency and “whole-task practice” (Littlewood 1981).  VirtualQuests offer scope for more relevant (and therefore more motivating) activities because the student has considerable choice in the quest’s design and implementation.  This approach therefore also requires (and develops) greater autonomy on the part of the learner.

Here is the abstract…

The incorporation of 3D virtual worlds into WebQuests offers a more exploratory approach to language learning, where the learner engages in social, immersive and creative activities as part of the quest’s research. This experiential learning leads the teacher to play a greater facilitator-role and to focus more on responding to students’ needs, and less on preemptively teaching. Dogme language teaching, with its focus on dialogic learning and emergent pedagogy, offers guidance in drawing on virtual world experiences for language classes.

And introduction…

The WebQuest model offers an inquiry based learning approach where much of the research takes place online (Dodge 1997).  As such, WebQuests are a task-based method where learners are guided through the use of the web to discover and explore a topic.  LanguageQuests adopt this model to more specifically reflect the needs of language learners.  This article explores how the LanguageQuest model can be further adapted to take advantage of the exploratory and experiential learning opportunities available in virtual worlds.

The incorporation of 3D virtual worlds into inquiry based learning models changes the nature of the learning experiences and necessitates a less structured style of teaching than normally used with task-based or quest-based learning activities.  Dialogic approaches to language teaching, such as Dogme, are especially relevant for helping teachers to draw upon virtual world experiences for the language learning opportunities that emerge.

The full article is available online at http://www.ucam.edu/corell/issues/Vickers.pdf

Second Life as a Social Learning Environment (Presentation at SLanguages 2009)

Sunday, July 5th, 2009

One of our students, Pierre Moussy, has been using the 3d virtual world, Second Life, to gain conversation practice. His presentation below was given at the SLanguages conference (for language education in virtual worlds); you can listen to Pierre’s presentation and follow his PowerPoint. Pierre’s talk is especially interesting because it gives us some insights into how languages learners actually use second life to talk with others in a foreign language. It also shows us how they benefit from such experiences and how language teachers can better guide their students so that they gain the most from virtual worlds.

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How To Add 3 D To Language Classes

Monday, April 20th, 2009

Virtual worlds such as Second Life can be easily added to classroom-based or online language lessons. Virtual worlds offer a 3D immersive experience to be included as an optional extra.

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Google Maps Street View for Language Learning

Wednesday, March 11th, 2009

Google Maps must surely be changing the way we use maps – especially now that it offers “Street View” for several countries. Street View allows you to see what the streets actually look like, thanks to a Google car driving around lots of cities and photographing almost every street at intervals of every few yards. It also offers language learning new immersive opportunities.

A Street View of Madrid is embedded below, so you can click on it and drag the image around to take a look.

View Larger Map

In today’s lesson with a student from Madrid, he showed me around parts of the city using this Street View function. Ruben gave me directions to guide me and then described the locations.

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3D Virtual Tourism for Language Learning: The Forbidden City

Tuesday, February 17th, 2009

The Forbidden Palace in Beijing has been rebuilt as a 3D mini-virtual world by IBM and could be used not just for virtual tourism, but for language learning too.

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