Contact Us
Korean German Japanese English Spanish Chinese Taiwanese French Italian Russian Portuguese Polish Arabic Swedish Dutch Blank

Avatar Languages Blog

Emergent Syllabus – a syllabus for dialogic language learning

August 21st, 2010

The challenge

A student recently expressed that he wanted greater structure for his Spanish lessons and also wanted to have a clearer sense of what he would be learning when.  He said that he wanted a textbook and practice exercises.  I am reluctant to head too far down the coursebook path for various reasons such as the likely greater focus on grammatical forms than on communicative competencies, the lack of individualization (and therefore relevance to students’ lives) and the limited amount of textbook-like resources for Spanish that are available online.

The solution

To address the student’s concerns, I have developed a kind of syllabus that gives greater structure to the classes and yet is naturally student focused.  This syllabus is based around situations that the student may well find himself in and themes that he is interested in.  There is a tendency for certain communicative skills to be foregrounded according to the situation, but neither specific linguistic skills nor grammatical forms are the driving force behind this syllabus. Instead, there is considerable flexibility with how the student and teacher jointly interpret the activities proposed by the syllabus.

Syllabus contents

The syllabus contains the following sections…

  • Subjects for discussion: My World activities are suggested topics of conversation that focus on the students’ own lives.  There are also suggestions of how to ensure that these in-class conversations are pedagogically fruitful.
  • Situations for role-play: Practical Simulation activities are unscripted role-plays that allow students to prepare for everyday scenarios that they anticipate encountering in the near future.
  • Teacher’s guide to help teachers use the syllabus.  The guide includes support on preparing lessons and on how to teach using the syllabus.
  • The student guide helps students understand what their role could and perhaps should be in the learning process.

Read the rest of this entry »

Learning with technology – teaching without (CoTESOL presentation)

August 9th, 2010

CoTESOL has accepted my proposal to give a presentation at the annual convention in November; this is great news. I will be talking about how learners can be supported with their mobile learning, while the lessons themselves need not involve much (if any) technology.

Here is the brief description that is in the program…

How can teachers support mobile learning without using technology during class? The presentation explores how students can bring real-life, linguistic experiences into class and how teachers can help the students learn from these experiences. Through exploring case studies, you will gain both practical suggestions for activities and guiding pedagogical principles.

And here is the longer proposal…

This presentation demonstrates how students can use mobile devices to enhance their language learning without using technology during formal lessons.

The presenter reflects on his own language learning and his English teaching to show how mobile devices (cameras, MP3-players and cell-phones) can be used to record experiences beyond the classroom and then explore them linguistically in-class.

Students bring their everyday experiences to class, such as MP3 recordings of their real-life conversations, photos of menus/signs and videos/photos of everyday events. The lessons use language analysis to help students better understand these out-of-class experiences and simulations to prepare them for similar situations in the future.

This approach supports out-of-class (informal) learning and focuses on “just-in-time” learning. Students gain key skills such as ‘noticing’ new language and they become more autonomous learners.

The presentation focuses on real and practical activities for teachers to easily apply in their own lessons; yet it is also firmly grounded in pedagogy, including Dogme, dialogic learning, PhotoVoice, Task-based learning, and simulations.

The presentation demonstrates how technology can easily be used for language learning without the teacher or student needing to be familiar with any particular technology: the output, the dialogue and the learning take center stage.

My slot is at 1.30pm on Friday November 12 in the “West D” room (hotel plan at bottom of this PDF). The conference program is already online.

CoTESOL (The Colorado Affiliate of Teachers of English to Speakers of Other Languages) will hold its 34th Annual Fall Convention and Exhibition on November 12-13, 2010 at the Red Lion Hotel Denver Southeast, 3200 S Parker Rd, Aurora CO 80014.

View Larger Map

If you are going to be at CoTESOL, please do let me know. I am looking forward to getting to know other language educators in Colorado.

Real life listening comprehension exercise – mlearning with GPS navigation

August 6th, 2010

One of my students, Federico, uses a car navigation system to find his way around the streets of his own country in English.  Over the last few weeks he has been using the sat nav in English to help him improve his foreign language skills.  Sat navs are GPS controlled devices that read aloud navigational instructions to the driver.  The device references satellites to track where the car is and so is able to give directions according to the car’s exact location.  Some allow you to change the language and Federico has changed his to English even though he is using it in his native Italy.  Interestingly, he is able to recall the exact phrases he had learned, such as “bear right” and “take the third exit at the roundabout”.  Clearly this approach has worked well, so it is worth pondering on why using a sat nav system seems to help learn a foreign language.

sat nav listening comprehension

Read the rest of this entry »

Personalizing the Phrasebook

June 18th, 2010

I have been focusing on working with phrases with my students (and also in my own Chinese learning), and in both cases I have realized that phrasebooks can offer some support with language learning.

Chinese Phrasebook

The significance of phrases

Phrases are especially important in language learning because they increase fluency for both native speakers and language learners alike.  This is because there is a limit to the length of sentences we can create without using pre-constructed phrases as shortcuts; phrases reduce the cognitive load and so speed up our talking.  Personally, I find some peace of mind when using phrases in a foreign language, because I know that they will be grammatically correct without my needing to think about it.

Learners tend to gain new phrases through repeated use (presumably in real-life situations, but also in simulations/role-plays and any related class-work), just as native speakers do.   But how can learners find the right phrases when they need them?  Two classic solutions are the travel phrasebook and the business writing guide (book).  Both are kept to hand: in the traveler’s pocket or on the office desk; and both are organized according to themes or situations.  These reference books are very useful and with web and mobile phrasebooks appearing, they will become easier to use exactly when needed.

The need for a “personal” phrasebook

However, published phrasebooks are very general and will often not respond to the specific need of a particular learner.  When I went to the post office in China last month I found my travel phrasebook useful for considering initial requests, but preparation in lesson was what enabled me to have a more complete list of phrases for my exact situation.  I found that I needed my own Personal Phrasebook (PPB), tailored precisely to me and my needs.

Read the rest of this entry »

VirtualQuests: Dialogic Language Learning with 3D Virtual Worlds

June 15th, 2010

The online journal “CORELL” (Computer Resources for Language Learning) recently published an article I wrote on using a Dogme approach with WebQuests in Second Life or other 3D virtual worlds.

The article looks at how the WebQuest model can be used with 3D virtual worlds to enable language learning that is exploratory, social and creative.  It looks at how a Dogme approach can help teachers draw upon the 3D experiences for class-based work.  The paper also considers how this “VirtualQuest” model shares common ground with simulations (unscripted role-plays) and that this naturally leads to a focus on fluency and “whole-task practice” (Littlewood 1981).  VirtualQuests offer scope for more relevant (and therefore more motivating) activities because the student has considerable choice in the quest’s design and implementation.  This approach therefore also requires (and develops) greater autonomy on the part of the learner.

Here is the abstract…

The incorporation of 3D virtual worlds into WebQuests offers a more exploratory approach to language learning, where the learner engages in social, immersive and creative activities as part of the quest’s research. This experiential learning leads the teacher to play a greater facilitator-role and to focus more on responding to students’ needs, and less on preemptively teaching. Dogme language teaching, with its focus on dialogic learning and emergent pedagogy, offers guidance in drawing on virtual world experiences for language classes.

And introduction…

The WebQuest model offers an inquiry based learning approach where much of the research takes place online (Dodge 1997).  As such, WebQuests are a task-based method where learners are guided through the use of the web to discover and explore a topic.  LanguageQuests adopt this model to more specifically reflect the needs of language learners.  This article explores how the LanguageQuest model can be further adapted to take advantage of the exploratory and experiential learning opportunities available in virtual worlds.

The incorporation of 3D virtual worlds into inquiry based learning models changes the nature of the learning experiences and necessitates a less structured style of teaching than normally used with task-based or quest-based learning activities.  Dialogic approaches to language teaching, such as Dogme, are especially relevant for helping teachers to draw upon virtual world experiences for the language learning opportunities that emerge.

The full article is available online at http://www.ucam.edu/corell/issues/Vickers.pdf

What makes a conversation pedagogical?

June 14th, 2010

Reflecting upon my recent one-to-one Chinese lessons in southern China, I felt that a dialogic approach (essentially Dogme) worked so well because the conversations with the teacher were much more than a dialogue that just happened to result in language learning.  Rather, the class conversations had certain attributes that made them good vehicles for language learning.

Soymilk Cup

Talking about Chinese soymilk

During my lessons I brought objects, photos, texts, audio and video into class to share with my teacher and discuss:

  • Objects: drinks I had bought at the shop
  • Texts: photos of menus or signs I had seen the previous day
  • Pictures and video: photos and videos of things I had seen, done or eaten
  • Audio: recordings of conversations I had had – perhaps when buying something

Read the rest of this entry »

Dictionaries, Phrases and Language Learning

June 9th, 2010

Are dictionaries changing to become more phrase-based rather than word based? There are now a number of ways to look up the meaning of phrases online that make me to think that the very nature of (online) dictionaries is changing.  Paper-based dictionaries let us look up one word at a time, whereas online search tools allow us to enter strings of words.

Linguee

Read the rest of this entry »

Exploring out-of-class learning, mobile devices and Dogme language learning

March 15th, 2010

Language classes account for a relatively limited amount of the student’s learning – and much (perhaps most) of the learning is done informally, out-of-class.  So, how can we as teachers change what we do in lesson to better support what the learners are doing out-of-lesson?

This blog post is a set of notes of my thoughts about out-of-class learning and how it can be supported by in-class activities.  The video shows me explaining a mind-map of these ideas, which itself is available as a photo so that it is easier to read.

Read the rest of this entry »

Dogme 2.0: Some Thoughts on Guidelines or “Vows”

October 30th, 2009

Several people in the Dogme Yahoo discussion forum have attempted to give greater shape to the idea of Dogme teaching using web 2.0 technologies (“Dogme 2.0”).  Graham Stanley has suggested formulating “vows” for Dogme 2.0 similar to the original Dogme model.  Here are my thoughts on what some guiding principles for Dogme 2.0 could include.

Methodological Guidelines

In “Dogme: Dancing in the dark?” Scott Thornbury sets out the original guidelines (“vows”) for Dogme.  The below guidelines for Dogme 2.0 draw on these Dogme principles to suggest an approach appropriate to a web 2.0 world.  As such they focus on the areas where 2.0 technologies are changing our relationship to knowledge and therefore our approaches to learning.

  • Enabling conversation: technology can enable dialogue, broadening the range of participants, or deepening the conversation by involving others.
  • Content co-creation: materials stimulate conversation, but the content for the lesson is driven, indeed created, by the students themselves.  Collaborative tools (such as wikis) can encourage students to work together to create the lesson’s content.
  • Locality: mobile devices can help students relate to their current location, through photographing, filming, audio recording or writing descriptions relating to where they are.  A Dogme use of mobile devices helps students to better relate to their immediate surroundings, or to places that are important to them.
  • Connections: strengthening communication with others (near or far) to facilitate connectivist learning that involves not just individuals but also broader networks or communities.
  • Relevance: the internet is used to ensure greater relevance of the subject matter for the learner.  Students are able to find more specific information and connect with networks that are more suited to their interests.
  • Voice: online publishing (be it text, audio, images or video) allows learners to be heard and included in specific and yet global discussions.
  • Identity: students have space to express themselves and in so doing to focus on different aspects of their identity (perhaps in Second Life or by participating in different online networks or communities).  Students develop language skills that are relevant to them as individuals, through exploring their identity and relationship with the world.

To give some background to these suggestions, I discuss below some related concepts with respect to Dogme.

Read the rest of this entry »

Skype has Screen Sharing

July 13th, 2009

The new Skype (4.1) has a screen sharing facility that allows one of the participants to show his/her screen to the other.

Skype Screen Sharing

So far it is limited to just one user (not both sharing at the same time). However, it is a very simple way to show the other what is happening – especially useful for using Google Street View.

More information on the Skype website.

Thanks to Alexei for keeping me up to date on this!